- 14 Nov, 2014 13 commits
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Matt Tower authored
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Stefano Cobelli authored
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Stefano Cobelli authored
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Matt Tower authored
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Matt Tower authored
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Stefano Cobelli authored
Training through gui almost done
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Stefano Cobelli authored
All thats left is ai player
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Stefano Cobelli authored
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Stefano Cobelli authored
Blocker player needs to add priorities to corners and middle GUI needs greying out when options arent available
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Stefano Cobelli authored
Added loss method so it can be called when it loses to learn. There was an array out of bounds exception at some point too
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Stefano Cobelli authored
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Stefano Cobelli authored
Added random movement to blockerplayer if no available moves. Fixed winning message so it displays teh correct turn
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Stefano Cobelli authored
Controller was not ready for testing AutoPlayable now returns an array of coors
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- 13 Nov, 2014 1 commit
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Stefano Cobelli authored
Controller ready to be tested
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- 11 Nov, 2014 13 commits
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Matt Tower authored
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Stefano Cobelli authored
Started train ai in game added getters of new panels
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Matt Tower authored
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Matt Tower authored
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Matt Tower authored
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Stefano Cobelli authored
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Stefano Cobelli authored
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Stefano Cobelli authored
Autoplayable now only includes decideMove() BlockerPlayer almost completed
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Stefano Cobelli authored
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Stefano Cobelli authored
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Matt Tower authored
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Stefano Cobelli authored
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Stefano Cobelli authored
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