// // SectionTableViewController.m // PLUCdraft // // Created by Alexander W. Moore on 2/3/15. // Copyright (c) 2015 Alexander W. Moore. All rights reserved. // #import "SectionTableViewController.h" @interface SectionTableViewController () @property NSMutableArray *sections; @end @implementation SectionTableViewController - (void)viewDidLoad { [super viewDidLoad]; // Uncomment the following line to preserve selection between presentations. // self.clearsSelectionOnViewWillAppear = NO; // Uncomment the following line to display an Edit button in the navigation bar for this view controller. // self.navigationItem.rightBarButtonItem = self.editButtonItem; self.sections = [[NSMutableArray alloc] init]; [self loadInitialData]; } -(void)loadInitialData { [self.sections addObject:@"Adult Non-Fiction"]; [self.sections addObject:@"Adult Fiction"]; [self.sections addObject:@"Adult Semi-Fiction"]; [self.sections addObject:@"Children Non-Fiction"]; [self.sections addObject:@"Children Fiction"]; [self.sections addObject:@"CD"]; [self.sections addObject:@"DVD"]; [self.sections addObject:@"Blu-Ray"]; [self.sections addObject:@"VHS"]; [self.sections addObject:@"Game of Thrones"]; [self.sections addObject:@"Poetry"]; [self.sections addObject:@"Encyclopedias"]; [self.sections addObject:@"Stuff"]; [self.sections addObject:@"Other"]; } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Dispose of any resources that can be recreated. } #pragma mark - Table view data source - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { // Return the number of sections. return 1; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { // Return the number of rows in the section. return [self.sections count]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:@"ListPrototypeCell" forIndexPath:indexPath]; // Configure the cell... NSString *section = [self.sections objectAtIndex:indexPath.row]; cell.textLabel.text = section; return cell; } /* // Override to support conditional editing of the table view. - (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath { // Return NO if you do not want the specified item to be editable. return YES; } */ /* // Override to support editing the table view. - (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath { if (editingStyle == UITableViewCellEditingStyleDelete) { // Delete the row from the data source [tableView deleteRowsAtIndexPaths:@[indexPath] withRowAnimation:UITableViewRowAnimationFade]; } else if (editingStyle == UITableViewCellEditingStyleInsert) { // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view } } */ /* // Override to support rearranging the table view. - (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)fromIndexPath toIndexPath:(NSIndexPath *)toIndexPath { } */ /* // Override to support conditional rearranging of the table view. - (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath { // Return NO if you do not want the item to be re-orderable. return YES; } */ #pragma mark - Navigation // In a storyboard-based application, you will often want to do a little preparation before navigation - (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender { // Get the new view controller using [segue destinationViewController]. // Pass the selected object to the new view controller. NSIndexPath *path = [self.tableView indexPathForSelectedRow]; Session *session = [[Session alloc] init]; session.section = [self.sections objectAtIndex:path.row]; ScanBookViewController *destViewController = [segue destinationViewController]; destViewController.session = session; } @end