Commit 38cfdbfb authored by Alex Moore's avatar Alex Moore
Browse files

Updated workspace, project is now in folder WAMI

parent f608973e
File added
......@@ -31,3 +31,10 @@ DerivedData
# Carthage/Checkouts
Carthage/Build
CaptuvoSDK/SDK/
CaptuvoSDK/SDK/Samples/
CaptuvoSDKDemo/.DS_Store
CaptuvoSDKDemo/CaptuvoSDKDemo.xcodeproj/xcuserdata
WAMI/.DS_Store
WAMI/WAMI.xcodeproj/xcuserdata
This diff is collapsed.
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>BuildMachineOSBuild</key>
<string>13F34</string>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
<string>CaptuvoEmulatorController</string>
<key>CFBundleIconFile</key>
<string>AppIcon.icns</string>
<key>CFBundleIdentifier</key>
<string>com.honeywell.hsm.esm.EchoServer</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>CaptuvoEmulatorController</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.01</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1.01</string>
<key>DTCompiler</key>
<string>com.apple.compilers.llvm.clang.1_0</string>
<key>DTPlatformBuild</key>
<string>6A2008a</string>
<key>DTPlatformVersion</key>
<string>GM</string>
<key>DTSDKBuild</key>
<string>14A382</string>
<key>DTSDKName</key>
<string>macosx10.10</string>
<key>DTXcode</key>
<string>0611</string>
<key>DTXcodeBuild</key>
<string>6A2008a</string>
<key>NSMainNibFile</key>
<string>MainMenu</string>
<key>NSPrincipalClass</key>
<string>NSApplication</string>
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</plist>
<?xml version="1.0" encoding="UTF-8"?>
<Workspace
version = "1.0">
<FileRef
location = "self:CaptuvoSDKDemo.xcodeproj">
</FileRef>
</Workspace>
//
// AppDelegate.h
// CaptuvoSDKDemo
//
// Created by Anthony J. Carno on 2/9/15.
// Copyright (c) 2015 Anthony J. Carno. All rights reserved.
//
#import <UIKit/UIKit.h>
#import "Captuvo.h"
@interface AppDelegate : UIResponder <UIApplicationDelegate, CaptuvoEventsProtocol>
@property (strong, nonatomic) UIWindow *window;
@end
//
// AppDelegate.m
// CaptuvoSDKDemo
//
// Created by Anthony J. Carno on 2/9/15.
// Copyright (c) 2015 Anthony J. Carno. All rights reserved.
//
#import "AppDelegate.h"
#import "CaptuvoViewController.h"
@interface AppDelegate ()
@end
@implementation AppDelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
// Override point for customization after application launch.
return YES;
}
- (void)applicationWillResignActive:(UIApplication *)application
{
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
}
- (void)applicationDidEnterBackground:(UIApplication *)application
{
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
[[Captuvo sharedCaptuvoDevice] stopDecoderHardware] ;
[[Captuvo sharedCaptuvoDevice] stopPMHardware] ;
}
- (void)applicationWillEnterForeground:(UIApplication *)application
{
// Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
[[Captuvo sharedCaptuvoDevice] startDecoderHardware] ;
[[Captuvo sharedCaptuvoDevice] startPMHardware] ;
}
- (void)applicationDidBecomeActive:(UIApplication *)application
{
}
- (void)applicationWillTerminate:(UIApplication *)application
{
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
[[Captuvo sharedCaptuvoDevice] stopDecoderHardware] ;
[[Captuvo sharedCaptuvoDevice] stopPMHardware] ;
}
@end
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<dependencies>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="6207"/>
<capability name="Constraints with non-1.0 multipliers" minToolsVersion="5.1"/>
</dependencies>
<objects>
<placeholder placeholderIdentifier="IBFilesOwner" id="-1" userLabel="File's Owner"/>
<placeholder placeholderIdentifier="IBFirstResponder" id="-2" customClass="UIResponder"/>
<view contentMode="scaleToFill" id="iN0-l3-epB">
<rect key="frame" x="0.0" y="0.0" width="480" height="480"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<label opaque="NO" clipsSubviews="YES" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text=" Copyright (c) 2015 Anthony J. Carno. All rights reserved." textAlignment="center" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" minimumFontSize="9" translatesAutoresizingMaskIntoConstraints="NO" id="8ie-xW-0ye">
<rect key="frame" x="20" y="439" width="441" height="21"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<color key="textColor" cocoaTouchSystemColor="darkTextColor"/>
<nil key="highlightedColor"/>
</label>
<label opaque="NO" clipsSubviews="YES" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="CaptuvoSDKDemo" textAlignment="center" lineBreakMode="middleTruncation" baselineAdjustment="alignBaselines" minimumFontSize="18" translatesAutoresizingMaskIntoConstraints="NO" id="kId-c2-rCX">
<rect key="frame" x="20" y="140" width="441" height="43"/>
<fontDescription key="fontDescription" type="boldSystem" pointSize="36"/>
<color key="textColor" cocoaTouchSystemColor="darkTextColor"/>
<nil key="highlightedColor"/>
</label>
</subviews>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite"/>
<constraints>
<constraint firstItem="kId-c2-rCX" firstAttribute="centerY" secondItem="iN0-l3-epB" secondAttribute="bottom" multiplier="1/3" constant="1" id="5cJ-9S-tgC"/>
<constraint firstAttribute="centerX" secondItem="kId-c2-rCX" secondAttribute="centerX" id="Koa-jz-hwk"/>
<constraint firstAttribute="bottom" secondItem="8ie-xW-0ye" secondAttribute="bottom" constant="20" id="Kzo-t9-V3l"/>
<constraint firstItem="8ie-xW-0ye" firstAttribute="leading" secondItem="iN0-l3-epB" secondAttribute="leading" constant="20" symbolic="YES" id="MfP-vx-nX0"/>
<constraint firstAttribute="centerX" secondItem="8ie-xW-0ye" secondAttribute="centerX" id="ZEH-qu-HZ9"/>
<constraint firstItem="kId-c2-rCX" firstAttribute="leading" secondItem="iN0-l3-epB" secondAttribute="leading" constant="20" symbolic="YES" id="fvb-Df-36g"/>
</constraints>
<nil key="simulatedStatusBarMetrics"/>
<freeformSimulatedSizeMetrics key="simulatedDestinationMetrics"/>
<point key="canvasLocation" x="548" y="455"/>
</view>
</objects>
</document>
//
// CaptuvoOptionsController.h
// CaptuvoSDKDemo
//
// Created by PLUC SeniorDesign on 2/24/15.
// Copyright (c) 2015 Anthony J. Carno. All rights reserved.
//
#import "CaptuvoViewController.h"
@interface CaptuvoOptionsController : CaptuvoViewController
@property (weak, nonatomic) IBOutlet UIStepper *sledSoundStepper;
@property (weak, nonatomic) IBOutlet UILabel *sledSoundLabel;
@end
//
// CaptuvoOptionsController.m
// CaptuvoSDKDemo
//
// Created by PLUC SeniorDesign on 2/24/15.
// Copyright (c) 2015 Anthony J. Carno. All rights reserved.
//
#import "CaptuvoOptionsController.h"
@interface CaptuvoOptionsController ()
@end
@implementation CaptuvoOptionsController
int sled_volume;
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view.
[[Captuvo sharedCaptuvoDevice] requestDecoderGoodReadBeeperVolumeStatus];
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
/**
@brief This method identifies the current sled volume and then sets the label and the stepper to the correct values.
*/
- (void)decoderGoodReadBeeperVolumeStatus:(BeeperVolume)volume
{
switch (volume) {
case BeeperVolumeHigh:
sled_volume = 3;
self.sledSoundLabel.text = @"High";
break;
case BeeperVolumeMedium:
sled_volume = 2;
self.sledSoundLabel.text = @"Medium";
break;
case BeeperVolumeLow:
sled_volume = 1;
self.sledSoundLabel.text = @"Low";
break;
case BeeperVolumeOff:
sled_volume = 0;
self.sledSoundLabel.text = @"Silent";
break;
default:
break;
}
self.sledSoundStepper.value = (double)sled_volume;
}
/**
@brief This method changes the sled volume between high, medium, low, and silent.
@param (id)sender - tied to button
@return IBAction - tied to button
*/
- (IBAction)changeSledVolume:(id)sender {
sled_volume = (int)self.sledSoundStepper.value;
switch (sled_volume) {
case 0:
[[Captuvo sharedCaptuvoDevice] setDecoderGoodReadBeeperVolume:BeeperVolumeOff persistSetting:NO];
self.sledSoundLabel.text = @"Silent";
break;
case 1:
[[Captuvo sharedCaptuvoDevice] setDecoderGoodReadBeeperVolume:BeeperVolumeLow persistSetting:NO];
self.sledSoundLabel.text = @"Low";
break;
case 2:
[[Captuvo sharedCaptuvoDevice] setDecoderGoodReadBeeperVolume:BeeperVolumeMedium persistSetting:NO];
self.sledSoundLabel.text = @"Medium";
break;
case 3:
[[Captuvo sharedCaptuvoDevice] setDecoderGoodReadBeeperVolume:BeeperVolumeHigh persistSetting:NO];
self.sledSoundLabel.text = @"High";
break;
default:
break;
}
}
/*
#pragma mark - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
// Get the new view controller using [segue destinationViewController].
// Pass the selected object to the new view controller.
}
*/
@end
{
"images" : [
{
"idiom" : "iphone",
"size" : "29x29",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "29x29",
"scale" : "3x"
},
{
"idiom" : "iphone",
"size" : "40x40",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "40x40",
"scale" : "3x"
},
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"idiom" : "iphone",
"size" : "60x60",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "60x60",
"scale" : "3x"
},
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"idiom" : "ipad",
"size" : "29x29",
"scale" : "1x"
},
{
"idiom" : "ipad",
"size" : "29x29",
"scale" : "2x"
},
{
"idiom" : "ipad",
"size" : "40x40",
"scale" : "1x"
},
{
"idiom" : "ipad",
"size" : "40x40",
"scale" : "2x"
},
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"idiom" : "ipad",
"size" : "76x76",
"scale" : "1x"
},
{
"idiom" : "ipad",
"size" : "76x76",
"scale" : "2x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
\ No newline at end of file
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<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>com.pluc.$(PRODUCT_NAME:rfc1034identifier)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIMainStoryboardFile</key>
<string>Main</string>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>armv7</string>
</array>
<key>UISupportedExternalAccessoryProtocols</key>
<array>
<string>com.honeywell.scansled.protocol.decoder</string>
<string>com.honeywell.scansled.protocol.msr</string>
<string>com.honeywell.scansled.protocol.pm</string>
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<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
</dict>
</plist>
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